Archive for the ‘robotics/AI’ category: Page 2145
Sep 27, 2015
This is world’s first biolimb, a rat forelimb grown in the lab
Posted by Bryan Gatton in categories: bioengineering, robotics/AI
From biohacking to robotics, they’re all on the lookout for the holy grail of offering amputees a fully functional replacement limb. But how awesome would it be if you could regrow your own arm in the same manner as a spider? A rat forelimb entirely created form living cells.
Sep 27, 2015
This robotic arm lets people paint with their eyes
Posted by Shailesh Prasad in categories: food, mobile phones, robotics/AI
Sabine Dziemian, a postgraduate in Faisal’s research group, says, “If I want to draw a straight line, I look at the start point and the end point, and the robot moves the brush across that line.”
Blinking three times puts the robot in color selection mode, in which it moves the brush over to a variety of pre-dispensed colors. At that point, the user only needs to look at the color he or she wants to use next, and the arm applies the color to the brush.
Continue reading “This robotic arm lets people paint with their eyes” »
Sep 27, 2015
Why Artificial Intelligence Is Succeeding: Then and Now
Posted by Shailesh Prasad in category: robotics/AI
Narrative Science’s Chief Scientist Officer, Kris Hammond, discusses the difference between Artificial Intelligence then and now.
Sep 27, 2015
Ultimate VR simulator throws you around in mid-air
Posted by Shailesh Prasad in categories: entertainment, robotics/AI, virtual reality
Virtual reality headsets can trick our eyes and ears into believing we’re someplace else. Fooling the rest of the body is a little trickier though. Companies have tried spinning chairs and omnidirectional treadmills, but nothing comes close to the “Cable Robot Simulator” developed at the Max Planck Institute for Biological Cybernetics. The player wears a wireless VR headset inside a carbon fibre cage, which is then suspended in mid-air and thrown around the room using eight steel cables. The exposed pod is able to tilt, bank and move with an acceleration of up to 1.5g in response to the VR experience. Researchers have shown off some basic flight and racing simulations, but we’re already imagining how it could be used in our favorite video games. A dogfight in Star Wars: Battlefront Tearing around corners in F-Zero GX The possibilities are endless. It’s still very much a prototype, and hardly suitable for home use, but we’re desperate to have a go ourselves.
Sep 26, 2015
NASA testing robotic boomerang wing that could fly over Mars
Posted by Shailesh Prasad in categories: robotics/AI, space
Sep 26, 2015
How Robots and Sensors Will Transform Transportation, Agriculture, and Elder Care
Posted by Shailesh Prasad in categories: electronics, food, health, robotics/AI, transportation
Sensors and robotics are two exponential technologies that will disrupt a multitude of billion-dollar industries.
This post (part 3 of 4) is a quick look at how three industries — transportation, agriculture, and healthcare/elder care — will change this decade.
Before I dive into each of these industries, it’s important I mention that it’s the explosion of sensors that is fundamentally enabling much of what I describe below.
Sep 26, 2015
IBM Uses Watson to Teach Robots Social Intelligence
Posted by Albert Sanchez in categories: neuroscience, robotics/AI
Because language is only part of human communication, IBM is using machine learning to teach robots social skills like gestures, eye movements, and voice intonations.
Sep 25, 2015
AI Helps Humans Best When Humans Help the AI
Posted by Albert Sanchez in category: robotics/AI
Artificial intelligence has come a long way. But as virtual digital assistants proliferate, they often need a non-digital assist.
Sep 24, 2015
Don’t Worry, Artificial Intelligence Has A Long Way To Go: Baidu Scientist
Posted by Sean Cusack in categories: computing, employment, robotics/AI
Don’t get overly excited about computers and artificial intelligence replacing humans , at least not yet says Andrew Ng, chief scientist at the Chinese search giant Biadu. Computers are still in the “supervised learning” stage where human input is required to connect dots.