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Archive for the ‘augmented reality’ category

Sep 23, 2020

Report: Fewer Americans want to work from home

Posted by in categories: augmented reality, biotech/medical, business, neuroscience, virtual reality

Before #COVID19, we like to imagine a #future where we can get and do anything from home, including working, with the help of novel #technologies such as #VR and #AR.

However, the #COVID19 pandemic shows us the human nature, that is, “going out” is one of the basic needs for human being!

One revelation here is that: When speaking of how #technology can change our lives, we often neglect the humane factors and focus only on the technical ones. Take #VR as an example. Yes, it does allow you to have a shopping experience similar to (or even better than) shop outside. However, do you really want to stay at home 24/7 and complete everything online?

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Sep 11, 2020

Building a holographic brain map

Posted by in categories: augmented reality, mapping, neuroscience

A team of researchers using the Microsoft HoloLens mixed reality platform has created what is believed to be the first interactive holographic mapping system, e.

Sep 8, 2020

Facebook focuses on smart audio for AR glasses

Posted by in categories: augmented reality, virtual reality

Inspirational speaker and Amazon best-selling author Sanjo Jendayi once said, “Listening doesn’t always equate to hearing. Hearing doesn’t always lead to understanding, but active listening helps each person truly ‘see’ the other.”

Jendayi was providing a little philosophical advice during a motivational speech, and technology was likely the last thing on her mind. But her words in fact might best describe the notion behind groundbreaking advances by the Facebook Reality Labs Research (FRLR) team’s top scientists, programmers and designers.

A post on the FRLR web site last week provided a peek into where the social media giant is heading in the world of augmented reality and virtual reality.

Sep 4, 2020

AR lenses

Posted by in category: augmented reality

What do you think about this technology? Would you wear one?

Sep 3, 2020

Optimising the Everyday with The Spatial Web

Posted by in categories: augmented reality, bitcoin, cybercrime/malcode, internet, robotics/AI

Amanda Christensen, ideaXme guest contributor, fake news and deepfake researcher and Marketing Manager at Cubaka, interviews Dan Mapes, PhD, MBA co-founder of VERSES.io and co-author of The Spatial Web: How Web 3.0 Will Connect Humans, Machines, and AI to Transform the World.

Amanda Christensen Comments:

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Aug 23, 2020

Stanford Scientists Slow Light Down and Steer It With Resonant Nanoantennas

Posted by in categories: augmented reality, biotech/medical, computing, internet, nanotechnology, quantum physics, virtual reality

Researchers have fashioned ultrathin silicon nanoantennas that trap and redirect light, for applications in quantum computing, LIDAR and even the detection of viruses.

Light is notoriously fast. Its speed is crucial for rapid information exchange, but as light zips through materials, its chances of interacting and exciting atoms and molecules can become very small. If scientists can put the brakes on light particles, or photons, it would open the door to a host of new technology applications.

Now, in a paper published on August 17, 2020, in Nature Nanotechnology, Stanford scientists demonstrate a new approach to slow light significantly, much like an echo chamber holds onto sound, and to direct it at will. Researchers in the lab of Jennifer Dionne, associate professor of materials science and engineering at Stanford, structured ultrathin silicon chips into nanoscale bars to resonantly trap light and then release or redirect it later. These “high-quality-factor” or “high-Q” resonators could lead to novel ways of manipulating and using light, including new applications for quantum computing, virtual reality and augmented reality; light-based WiFi; and even the detection of viruses like SARS-CoV-2.

Continue reading “Stanford Scientists Slow Light Down and Steer It With Resonant Nanoantennas” »

Aug 18, 2020

Scientists slow and steer light with resonant nanoantennas

Posted by in categories: augmented reality, biotech/medical, computing, internet, nanotechnology, quantum physics, virtual reality

Light is notoriously fast. Its speed is crucial for rapid information exchange, but as light zips through materials, its chances of interacting and exciting atoms and molecules can become very small. If scientists can put the brakes on light particles, or photons, it would open the door to a host of new technology applications.

Now, in a paper published on Aug. 17, in Nature Nanotechnology, Stanford scientists demonstrate a new approach to slow light significantly, much like an echo chamber holds onto sound, and to direct it at will. Researchers in the lab of Jennifer Dionne, associate professor of materials science and engineering at Stanford, structured ultrathin silicon chips into nanoscale bars to resonantly trap light and then release or redirect it later. These “high-quality-factor” or “high-Q” resonators could lead to novel ways of manipulating and using light, including new applications for quantum computing, virtual reality and augmented reality; light-based WiFi; and even the detection of viruses like SARS-CoV-2.

“We’re essentially trying to trap light in a tiny box that still allows the light to come and go from many different directions,” said postdoctoral fellow Mark Lawrence, who is also lead author of the paper. “It’s easy to trap light in a box with many sides, but not so easy if the sides are transparent—as is the case with many Silicon-based applications.”

Jun 27, 2020

Nissan Invisible-To-Visible Technology

Posted by in categories: augmented reality, futurism

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Nissan’s new AR technology could help drivers prevent blind spot accidents in the future.

Jun 27, 2020

Augmented Reality Pool Table

Posted by in category: augmented reality

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Every pool table should have the ability to turn on augmented reality guidance!

May 26, 2020

‘Digital smell’ technology could let us transmit odors in online chats

Posted by in categories: augmented reality, food, internet, neuroscience, virtual reality

“It’s not just about the smell,” said Adrian Cheok, one of the scientists behind the experiments. “It is part of a whole, integrated virtual reality or augmented reality. So, for example, you could have a virtual dinner with your friend through the internet. You can see them in 3D and also share a glass of wine together.”

In real life, odors are transmitted when airborne molecules waft into the nose, prompting specialized nerve cells in the upper airway to fire off impulses to the brain. In the recent experiments, performed on 31 test subjects at the Imagineering Institute in the Malaysian city of Nusajaya, researchers used electrodes in the nostrils to deliver weak electrical currents above and behind the nostrils, where these neurons are found.

The researchers were able to evoke 10 different virtual odors, including fruity, woody and minty.

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