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Apr 28, 2021

The Science of Consciousness: Towards the Cybernetic Theory of Mind

Posted by in categories: biological, information science, robotics/AI, science

Consciousness remains scientifically elusive because it constitutes layers upon layers of non-material emergence: Reverse-engineering our thinking should be done in terms of networks, modules, algorithms and second-order emergence — meta-algorithms, or groups of modules. Neuronal circuits correlate to “immaterial” cognitive modules, and these cognitive algorithms, when activated, produce meta-algorithmic conscious awareness and phenomenal experience, all in all at least two layers of emergence on top of “physical” neurons. Furthermore, consciousness represents certain transcendent aspects of projective ontology, according to the now widely accepted Holographic Principle.

#CyberneticTheoryofMind

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Apr 28, 2021

These Materials Could Make Science Fiction a Reality

Posted by in categories: augmented reality, mobile phones, robotics/AI, transportation

This article is part of our new series, Currents, which examines how rapid advances in technology are transforming our lives.

Imagine operating a computer by moving your hands in the air as Tony Stark does in “Iron Man.” Or using a smartphone to magnify an object as does the device that Harrison Ford’s character uses in “Blade Runner.” Or a next-generation video meeting where augmented reality glasses make it possible to view 3D avatars. Or a generation of autonomous vehicles capable of driving safely in city traffic.

These advances and a host of others on the horizon could happen because of metamaterials, making it possible to control beams of light with the same ease that computer chips control electricity.

Apr 28, 2021

Smallest, Closest Black Hole Ever Discovered is Only 1,500 Light-Years Away

Posted by in category: cosmology

A red giant star may have a black hole companion that is only three solar masses in size.


In theory, a black hole is easy to make. Simply take a lump of matter, squeeze it into a sphere with a radius smaller than the Schwarzschild radius, and poof! You have a black hole. In practice, things aren’t so easy. When you squeeze matter, it pushes back, so it takes a star’s worth of weight to squeeze hard enough. Because of this, it’s generally thought that even the smallest black holes must be at least 5 solar masses in size. But a recent study shows the lower bound might be even smaller.

The work focuses red giant star known as V723 Monoceros. This star has a periodic wobble, meaning it’s locked in orbit with a companion object. The companion is too small and dark to see directly, so it must be either a neutron star or black hole. Upon closer inspection, it turns out the star is not just wobbling in orbit with its companion, it’s being gravitationally deformed by its companion, an effect known as tidal disruption.

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Apr 28, 2021

More Compact and Efficient Vertical Turbines Could Be the Future for Wind Farms

Posted by in categories: computing, engineering, mathematics, sustainability

The now-familiar sight of traditional propeller wind turbines could be replaced in the future with wind farms containing more compact and efficient vertical turbines.

New research from Oxford Brookes University has found that the vertical turbine design is far more efficient than traditional turbines in large-scale wind farms, and when set in pairs the vertical turbines increase each other’s performance by up to 15%.

A research team from the School of Engineering, Computing and Mathematics (ECM) at Oxford Brookes led by Professor Iakovos Tzanakis conducted an in-depth study using more than 11500 hours of computer simulation to show that wind farms can perform more efficiently by substituting the traditional propeller-type Horizontal Axis Wind Turbines (HAWTs), for compact Vertical Axis Wind Turbines (VAWTs).

Apr 28, 2021

Skin and bones repaired by bioprinting during surgery

Posted by in categories: bioprinting, biotech/medical, engineering

Fixing traumatic injuries to the skin and bones of the face and skull is difficult because of the many layers of different types of tissues involved, but now, researchers have repaired such defects in a rat model using bioprinting during surgery, and their work may lead to faster and better methods of healing skin and bones.

“This work is clinically significant,” said Ibrahim T. Ozbolat, Hartz Family Career Development Associate Professor of Engineering Science and Mechanics, Biomedical Engineering and Neurosurgery, Penn State. “Dealing with composite defects, fixing hard and at once, is difficult. And for the craniofacial area, the results have to be esthetically pleasing.”

Currently, fixing a hole in the skull involving both and soft tissue requires using bone from another part of the patient’s body or a cadaver. The bone must be covered by soft tissue with , also harvested from somewhere else, or the bone will die. Then surgeons need to repair the soft tissue and skin.

Apr 28, 2021

Bawa Jain — The Centre for Responsible Leadership — Interfaith Solutions For Global Challenges

Posted by in category: materials

Interfaith solutions for major global challenges — bawa jain — founder, the centre for responsible leadership.


Bawa Jain is a visionary leader in the interfaith movement throughout the world.

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Apr 28, 2021

Anger Kills You. How Anger Affects The Brain And Body

Posted by in category: neuroscience

Apr 27, 2021

Nvidia Entangled in Quantum Simulators

Posted by in categories: computing, information science, quantum physics

Quantum simulators are a strange breed of systems for purposes that might seem a bit nebulous from the outset. These are often HPC clusters with fast interconnects and powerful server processors (although not usually equipped with accelerators) that run a literal simulation of how various quantum circuits function for design and testing of quantum hardware and algorithms. Quantum simulators do more than just test. They can also be used to emulate quantum problem solving and serve as a novel approach to tackling problems without all the quantum hardware complexity.

Despite the various uses, there’s only so much commercial demand for quantum simulators. Companies like IBM have their own internally and for others, Atos/Bull have created these based on their big memory Sequanna systems but these are, as one might imagine, niche machines for special purposes. Nonetheless, Nvidia sees enough opportunity in this arena to make an announcement at their GTC event about the performance of quantum simulators using the DGX A100 and its own custom-cooked quantum development software stack, called CuQuantum.

After all, it is probably important for Nvidia to have some kind of stake in quantum before (and if) it ever really takes off, especially in large-scale and scientific computing. What better way to get an insider view than to work with quantum hardware and software developers who are designing better codes and qubits via a benchmark and testing environment?

Apr 27, 2021

Google performed the first quantum simulation of a chemical reaction

Posted by in categories: chemistry, computing, particle physics, quantum physics

Circa 2020 o.,.o!


By Leah Crane.

Google researchers have used a quantum computer to simulate a chemical reaction for the first time. The reaction is a simple one, but this marks a step towards finding a practical use for quantum computers.

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Apr 27, 2021

Decoding Quantum Errors Using Subspace Expansions

Posted by in categories: computing, quantum physics

O,.o circa 2020.


With the rapid developments in quantum hardware comes a push towards the first practical applications on these devices. While fully fault-tolerant quantum computers may still be years away, one may ask if there exist intermediate forms of error correction or mitigation that might enable practical applications before then. In this work, we consider the idea of post-processing error decoders using existing quantum codes, which are capable of mitigating errors on encoded logical qubits using classical post-processing with no complicated syndrome measurements or additional qubits beyond those used for the logical qubits. This greatly simplifies the experimental exploration of quantum codes on near-term devices, removing the need for locality of syndromes or fast feed-forward, allowing one to study performance aspects of codes on real devices. We provide a general construction equipped with a simple stochastic sampling scheme that does not depend explicitly on a number of terms that we extend to approximate projectors within a subspace. This theory then allows one to generalize to the correction of some logical errors in the code space, correction of some physical unencoded Hamiltonians without engineered symmetries, and corrections derived from approximate symmetries. In this work, we develop the theory of the method and demonstrate it on a simple example with the perfect [[5, 1, 3]] code, which exhibits a pseudo-threshold of p≈0.50 under a single qubit depolarizing channel applied to all qubits. We also provide a demonstration under the application of a logical operation and performance on an unencoded hydrogen molecule, which exhibits a significant improvement over the entire range of possible errors incurred under a depolarizing channel.