Menu

Blog

Archive for the ‘robotics/AI’ category: Page 1804

Jun 1, 2019

Alex Garland continues to cultivate his reputation as one of the most exciting and challenging voices in modern science fiction cinema

Posted by in categories: entertainment, robotics/AI

.

Annihilation is an upcoming science fantasy action horror film written for the screen and directed by Alex Garland based on the novel of the same name by Jeff VanderMeer. The film stars Natalie Portman, Jennifer Jason Leigh, Gina Rodriguez, Tessa Thompson, Tuva Novotny, and Oscar Isaac.

Having previously written screenplays for cult classics like 28 Days Later and Dredd, Garland’s Ex Machina is arguably the definitive film about artificial intelligence (and killer robots) of the 21st century. And that was only his directorial debut.

Read more

Jun 1, 2019

The Brave New World of Artificial Intelligence

Posted by in category: robotics/AI

Artificial intelligence is a game-changer. It could boost global productivity from 0.8% to 1.4% a year. But with thorny issues like job automation and data privacy, does AI-spurred growth come at a cost?

Read more

Jun 1, 2019

Artificial Intelligence: Possibilities, Consequences & Scenarios

Posted by in categories: futurism, robotics/AI

https://youtube.com/watch?v=c-Y7TQCaD38

Yuval’s works on the future of the digital world cause the globe to take notice and discuss. At OMR (Online Marketing Rockstars), Yuval Noah Harari primarily talked about the developments and consequences of artificial intelligence. After his keynote, German journalist and entrepreneur Kai Diekmann conducted an interview on-stage.

Read more

May 31, 2019

AI hype is dangerous

Posted by in categories: biotech/medical, information science, robotics/AI

This post was prompted by a colleague sharing with me this recent study: www.ncbi.nlm.nih.gov/pmc/articles/PMC6389801/

The authors found that out of 516 studies evaluating the performance of ML algorithms for the diagnostic analysis of medical images, only 31 had externally validated their algorithms.

This should concern us all.

Continue reading “AI hype is dangerous” »

May 31, 2019

E. Drexler, M. Miller, R. Hanson: Decentralized Approaches to AI Panel

Posted by in categories: alien life, economics, governance, nanotechnology, policy, robotics/AI

Extremely happy to be able to already share with you the two videos from our last salon🚀! We gathered not one but three individuals who have been pre-eminent luminaries in their fields for 30 years to discuss their alternative approaches to the current AI paradigm: Kim Eric Drexler, Robin Hanson, and Mark S. Miller.


Allison Duettmann (Foresight Institute) discusses alternative approaches to the current AI paradigm with three individuals who have been pre-eminent luminaries in their fields for 30 years: Eric Drexler, Robin Hanson, and Mark S. Miller.

Continue reading “E. Drexler, M. Miller, R. Hanson: Decentralized Approaches to AI Panel” »

May 31, 2019

A deep dive into Oracle Adaptive Intelligent Apps

Posted by in categories: business, robotics/AI

Learn how the AI and machine learning in Oracle Adaptive Intelligent Apps can automate repetitive business processes in a Q&A with Oracle Vice President Melissa Boxer.

Read more

May 31, 2019

Game Artificial Intelligence that Adapts to the Human Player

Posted by in categories: entertainment, robotics/AI

By pieter spronck and jaap van den herik

While the audiovisual qualities of games have improved significantly over the last twenty years, game artificial intelligence (AI) has been largely neglected. Since the turn of the century game development companies have discovered that nowadays it is the quality of the game AI that sets apart good games from mediocre ones. The Institute of Knowledge and Agent Technology (IKAT) of the Universiteit Maastricht examines methods to enhance game AI with machine learning techniques. Several typical characteristics of games, such as their inherent randomness, require novel machine learning approaches to allow them to deal with game AI.

Most commercial computer games contain computer-controlled agents that oppose the human player. ‘Game AI’ encompasses the decision-making capabilities of these agents. For implementing game AI, especially for complex games, developers usually resort to rule-based techniques in the form of scripts. Scripts have the advantage that they are easy to understand and can be used to implement fairly complex behaviour.

Continue reading “Game Artificial Intelligence that Adapts to the Human Player” »

May 31, 2019

The Expectations And Possibility Of Adaptive AI Hardware

Posted by in categories: innovation, robotics/AI

Recent attempts to move beyond narrow AI applications in industry have struggled to gain traction. ReThink Robotics, a leading startup founded by AI founding MIT researcher Dr. Rodney Brooks to create adaptive collaborative robots for industrial robotics, closed its doors in October 2018 and has since had its IP acquired by HAHN Group. In a retrospective published by The Robot Report, several contributing factors led to the shutdown. ReThink’s reliance on series elastic actuators compromised the precision and repeatability found in typical actuators in favor of safety, which likely led to efforts to compensate on hardware through software.

While the company utilized innovative machine control and machine vision technologies in iterating on their robots, the combination of mechanical motion of firmware at the heart of their products led to a narrow range of issues at varying quality. This made Baxter and Sawyer, ReThink’s flagship industrial robots, ill-suited for adaptive industrial use.

Other companies attempting to build adaptive robots, including Jibo, have met similar troubles. Touted as an interactive social robot with a personality, Jibo launched their eponymous robot in November 2017 with an emphasis on naturalistic human-computer interaction, but entered the market with more limited functionality than cheaper smart assistant speakers. The company has since closed down and transferred ownership of their IP to SQN Venture Partners in November 2018.

Continue reading “The Expectations And Possibility Of Adaptive AI Hardware” »

May 31, 2019

Developing video games with elementary adaptive artificial intelligence in unity: An intelligent systems approach

Posted by in categories: entertainment, robotics/AI

Video games have increasingly demonstrated a great deal of audiovisual realism, in par with the massive performance improvement of computer systems. At the.

Read more

May 31, 2019

New Twist on AI Evolutionary Algorithms in Neuroscience

Posted by in categories: information science, neuroscience, robotics/AI

IBM’s biologically motivated machine learning accelerates brain research.

Read more