Menu

Blog

Archive for the ‘robotics/AI’ category: Page 1596

May 18, 2018

The first wireless flying robotic insect takes off

Posted by in categories: drones, food, robotics/AI, sustainability

Insect-sized flying robots could help with time-consuming tasks like surveying crop growth on large farms or sniffing out gas leaks. These robots soar by fluttering tiny wings because they are too small to use propellers, like those seen on their larger drone cousins. Small size is advantageous: These robots are cheap to make and can easily slip into tight places that are inaccessible to big drones.

But current flying robo-insects are still tethered to the ground. The electronics they need to power and control their wings are too heavy for these miniature robots to carry.

Now, engineers at the University of Washington have for the first time cut the cord and added a brain, allowing their RoboFly to take its first independent flaps. This might be one small flap for a robot, but it’s one giant leap for robot-kind. The team will present its findings May 23 at the International Conference on Robotics and Automation in Brisbane, Australia.

Read more

May 18, 2018

Introducing The Humans Behind Artificial Intelligence

Posted by in categories: employment, robotics/AI

There’s always a lot of talk about how AI will steal all our jobs and how machines will bring about the collapse of employment as we know it. It’s certainly hard to blame people for worrying with all the negative press around the issue.

But the reality is that AI is completely dependent on humans, and it appears as if it will stay that way for the foreseeable future. In fact, as AI grows as an industry and machine learning becomes more widely used, this will actually create a whole host of new jobs for people.

Let’s take a look at some of the roles humans currently play in the AI industry and the kind of jobs that will continue to be important in the future.

Continue reading “Introducing The Humans Behind Artificial Intelligence” »

May 18, 2018

An AI Created New Doom Levels That Are as Fun as the Game’s Original Ones

Posted by in categories: entertainment, information science, robotics/AI

The technical skills of programmer John Carmack helped create the 3D world of Doom, the first-person shooter that took over the world 25 years ago. But it was level designers like John Romero and American McGee that made the game fun to play. Level designers that, today, might find their jobs threatened by the ever-growing capabilities of artificial intelligence.

One of the many reasons Doom became so incredibly popular was that id Software made tools available that let anyone create their own levels for the game, resulting in thousands of free ways to add to its replay value. First-person 3D games and their level design have advanced by leaps and bounds since the original Doom’s release, but the sheer volume of user-created content made it the ideal game for training an AI to create its own levels.

Continue reading “An AI Created New Doom Levels That Are as Fun as the Game’s Original Ones” »

May 18, 2018

This device lets you talk to your computer — without saying a word

Posted by in categories: robotics/AI, wearables

Without saying anything this device will let you talk to your computer — https://www.weforum.org/…/computer-system-transcribes-words…


MIT researchers have developed a computer interface that can transcribe words that the user concentrates on verbalizing but does not actually speak aloud.

The system consists of a wearable device and an associated computing system. Electrodes in the device pick up neuromuscular signals in the jaw and face that are triggered by internal verbalizations — saying words “in your head” — but are undetectable to the human eye. The signals are fed to a machine-learning system that has been trained to correlate particular signals with particular words.

Continue reading “This device lets you talk to your computer — without saying a word” »

May 18, 2018

2nd World Intelligence Congress envisions liberation from labor through AI

Posted by in categories: business, government, robotics/AI

Government officials, business leaders and academics attending China’s second World Intelligence Congress, abbreviated WIC 2018, envisioned people’s liberation from labor with the help of artificial intelligence.

With the theme “The Age of Intelligence: New Progress, New Trends, New Efforts,” the three-day event began in north China’s Tianjin municipality on Wednesday.

Lin Nianxiu, deputy director of China’s National Development and Reform Commission (NDRC), said at the opening of the congress that the aspirations to make machines more intelligent and liberate human beings from as much labor as possible have been major impetuses driving worldwide technological advances and industrial innovation.

Read more

May 16, 2018

DARPA’s Next Challenge? A Grueling Underground Journey

Posted by in category: robotics/AI

DARPA calls on researchers to autonomously explore the innards of Earth. Get ready for high drama and some fantastical-looking robots.

Read more

May 16, 2018

AI dengue prediction tool trialled in Asia, Latin America

Posted by in category: robotics/AI

The system’s inventors claim it predicts outbreaks up to three months in advance.

Read more

May 16, 2018

Machine Learning of Human Brain

Posted by in categories: information science, nanotechnology, physics, robotics/AI

Q) Why Algorithmic leaps can be better than Hardware leaps?

Ans) Hardware constraints create bottlenecks that are hard to tackle as uncertainty of physics at small scale (nano-meters and less) come into play (electrons start jumping around).

At this point, ideas (algorithms) can be used to unleash full potential of the feasible hardware.

Continue reading “Machine Learning of Human Brain” »

May 16, 2018

Architects behind Apple’s “spaceship” unveil new building for drone giant DJI

Posted by in categories: drones, robotics/AI, space travel

A skybridge for flight tests & robot fighting rings. Welcome to DJI’s new Shenzhen digs.

Read more

May 16, 2018

‘Westworld’ and the Question of Immortality

Posted by in categories: life extension, robotics/AI, sex

Westworld’s first season was largely focused on the abuse of artificial life, given that the park hosts’ purpose almost exclusively revolved around sex, violence, and suffering. The freedom Dolores and her ilk were fighting for was simple consciousness—a right to their own memories and self-awareness. In just the first four episodes, Westworld’s second season has exploded that basic quest into all kinds of fascinating directions, but “The Riddle of the Sphinx” was the first to really grapple with one of the most obvious questions in AI, which is: Isn’t artificial intelligence the key to immortality?


Three Atlantic staffers discuss “The Riddle of the Sphinx,” the fourth episode of Season 2.

Read more