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Archive for the ‘mobile phones’ category: Page 114

Mar 23, 2021

Google Chrome’s new Live Caption feature will transcribe speech in videos

Posted by in categories: mobile phones, space

First introduced in 2019, Google Chrome’s Live Caption accessibility feature offers real-time captions for audio playing on both Pixel and non-Pixel phones, including the Galaxy S20 series, OnePlus 8 series, OnePlus Nord and beyond.

The main benefits of this feature arise for hearing impaired users as well as users who simply wish to watch a video without audio. Furthermore, not only does the allow users to view videos without sound for their own convenience, it also permits the viewer to avoid disturbing others nearby with audio.

Until recently, this tool has only been available on Android phones, but Google is now releasing Live Caption for its Chrome browser. So far, Google aims to implement this feature on both Chrome desktop as well as Chrome 89. Now, users can access Live Caption for Chrome 89 by navigating to Settings Advanced Accessibility. Chrome 89 users who don’t automatically see the Live Caption toggle can try restarting Chrome.

Mar 19, 2021

Facebook’s upcoming AR wrist controllers will hijack your nerves

Posted by in categories: augmented reality, computing, cyborgs, ethics, mobile phones, space, virtual reality

All of which would be nice and handy, but clearly, privacy and ethics are going to be a big issue for people — particularly when a company like Facebook is behind it. Few people in the past would ever have lived a life so thoroughly examined, catalogued and analyzed by a third party. The opportunities for tailored advertising will be total, and so will the opportunities for bad-faith actors to abuse this treasure trove of minute detail about your life.

But this tech is coming down the barrel. It’s still a few years off, according to the FRL team. But as far as it is concerned, the technology and the experience are proven. They work, they’ll be awesome, and now it’s a matter of working out how to build them into a foolproof product for the mass market. So, why is FRL telling us about it now? Well, this could be the greatest leap in human-machine interaction since the touchscreen, and frankly Facebook doesn’t want to be seen to be making decisions about this kind of thing behind closed doors.

Continue reading “Facebook’s upcoming AR wrist controllers will hijack your nerves” »

Mar 19, 2021

Study shows stronger brain activity after writing on paper than on tablet or smartphone

Posted by in categories: mobile phones, neuroscience

A study of Japanese university students and recent graduates has revealed that writing on physical paper can lead to more brain activity when remembering the information an hour later. Researchers say that the complex, spatial and tactile information associated with writing by hand on physical paper is likely what leads to improved memory.

“Actually, paper is more advanced and useful compared to electronic documents because paper contains more one-of-a-kind information for stronger memory recall,” said Professor Kuniyoshi L. Sakai, a neuroscientist at the University of Tokyo and corresponding author of the research recently published in Frontiers in Behavioral Neuroscience. The research was completed with collaborators from the NTT Data Institute of Management Consulting.

Mar 19, 2021

Researchers combines AI and robotic exoskeleton to make a self walking robotics exoskeleton

Posted by in categories: cyborgs, mobile phones, robotics/AI

Robotics researchers are developing exoskeleton legs capable of thinking and making control decisions on their own using artificial intelligence called ExoNet

THE PROBLEM

Current generation of exoskeleton legs need to be manually controlled by users via smartphones or joysticks, It has a problem where motors need to change their operating mode manually when they perform a new activity in different terrains.

Mar 17, 2021

An on-demand plant-based actuator created using conformable electrodes

Posted by in categories: mobile phones, space

By using a conformable electrical interface as an electrical modulating unit and a Venus flytrap as an actuating unit, a biohybrid actuator can be created that is power efficient and responsive, and it can be wirelessly controlled via a smartphone.

Mar 15, 2021

Producing highly efficient LEDs based on 2D perovskite films

Posted by in categories: food, mobile phones, space, sustainability

Energy efficient light-emitting diodes (LEDs) have been used in our everyday life for many decades. But the quest for better LEDs, offering both lower costs and brighter colors, has recently drawn scientists to a material called perovskite. A recent joint-research project co-led by the scientist from City University of Hong Kong (CityU) has now developed a 2-D perovskite material for the most efficient LEDs.

From household lighting to mobile phone displays, from pinpoint lighting needed for endoscopy procedures, to light source to grow vegetables in Space, LEDs are everywhere. Yet current high-quality LEDs still need to be processed at high temperatures and using elaborated deposition technologies—which makes their production cost expensive.

Scientists have recently realized that —semiconductor materials with the same structure as calcium titanate mineral, but with another elemental composition—are extremely promising candidate for next generation LEDs. These perovskites can be processed into LEDs from solution at room temperature, thus largely reducing their production cost. Yet the electro-luminescence performance of perovskites in LEDs still has a room for improvements.

Mar 14, 2021

Using Artificial Intelligence to Generate 3D Holograms in Real-Time on a Smartphone

Posted by in categories: biotech/medical, holograms, mobile phones, robotics/AI, virtual reality

A new method called tensor holography could enable the creation of holograms for virtual reality, 3D printing, medical imaging, and more — and it can run on a smartphone.

Despite years of hype, virtual reality headsets have yet to topple TV or computer screens as the go-to devices for video viewing. One reason: VR can make users feel sick. Nausea and eye strain can result because VR creates an illusion of 3D viewing although the user is in fact staring at a fixed-distance 2D display. The solution for better 3D visualization could lie in a 60-year-old technology remade for the digital world: holograms.

Holograms deliver an exceptional representation of 3D world around us. Plus, they’re beautiful. (Go ahead — check out the holographic dove on your Visa card.) Holograms offer a shifting perspective based on the viewer’s position, and they allow the eye to adjust focal depth to alternately focus on foreground and background.

Mar 13, 2021

The Apple Car Is Coming Sooner Than You Think

Posted by in categories: mobile phones, robotics/AI, transportation

Tesla remains the king.

Ranjan KC

Continue reading “The Apple Car Is Coming Sooner Than You Think” »

Mar 13, 2021

This Solar Sidewalk Charges Your Phone And Devices

Posted by in category: mobile phones

I wonder if this could be used for empty parking lots. 😃


Platio Solar Pavement turns sidewalks, driveways, patios, balconies and pathways into mini power plants that give free clean energy.

Mar 12, 2021

State of the Edge report projects edge computing will reach $800B by 2028

Posted by in categories: business, computing, mobile phones

The State of the Edge report is based on analysis of the potential growth of edge infrastructure from the bottom up across multiple sectors modeled by Tolaga Research. The forecast evaluates 43 use cases spanning 11 vertical industries.

The one thing these use cases have in common is a growing need to process and analyze data at the point where it is being created and consumed. Historically, IT organizations have deployed applications that process data in batch mode overnight. As organizations embrace digital business transformation initiatives, it’s becoming more apparent that data needs to be processed and analyzed at the edge in near real time.

Of course, there are multiple classes of edge computing platforms, ranging from smartphones and internet of things (IoT) gateways to complete hyperconverged infrastructure (HCI) platforms that are being employed to process data at scale at the edge of a telecommunications network.