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Fractured space is the title of this article which highlights the drastic changes occurring in space. However, it does raise a question around “what could be the broader impacts resulting from future space colonization and mining operations on asteroids and planets/ moons?”


Pretty much the only time I compete online is in the world of MOBAs. Fractured Space has been going through a huge amount of changes, tweaks and updates but is heading firmly towards the ultimate goal of a final build. It’s a good start setting off in a sci-fi universe as pretty much every single MOBA worth playing is set in a fantasy world. There’s nothing wrong with orks and elves gameplay but giant capital ships blasting away at each other in deep space holds a greater appeal to me. First though, Fractured Space has a lovely new video to take a look at so sit back enjoy.

A few alterations to the core MOBA gameplay set Fractured Space apart from the rest. Team wide resources are a consideration with the team holding the most outposts generating the most resources. The key to winning the battle of resources is undoubtedly to maintain control of the gas mining station that resides in the centre of the map. There are only short windows of opportunity to take control of the station however and you can be sure that a battle will take place whenever the timer allows it. It’s such a valuable resource that you just can’t ignore it.

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In a paper published in Nature on 28th January 2016, we describe a new approach to computer Go. This is the first time ever that a computer program “AlphaGo” has defeated a human professional player.

The game of Go is widely viewed as an unsolved “grand challenge” for artificial intelligence. Games are a great testing ground for inventing smarter, more flexible algorithms that have the ability to tackle problems in ways similar to humans. The first classic game mastered by a computer was noughts and crosses (also known as tic-tac-toe) in 1952. But until now, one game has thwarted A.I. researchers: the ancient game of Go.

Despite decades of work, the strongest computer Go programs only played at the level of human amateurs. AlphaGo has won over 99% of games against the strongest other computer Go programs. It also defeated the human European champion by 5–0 in tournament games, a feat previously believed to be at least a decade away. In March 2016, AlphaGo will face its ultimate challenge: a 5-game challenge match in Seoul against the legendary Lee Sedol—the top Go player in the world over the past decade.

This video tells the story so far…

With Demis Hassabis, Google DeepMind.

Deep Blue photo credit courtesy of International Business Machines Corporation, © International Business Machines Corporation.

We have Disney & Universal; and China has Transformers.


Hasbro’s iconic “Transformers” are poised to become a major live entertainment attraction in China from next year.

A custom-built theater seating 4,500 will host a live show combining shape-shifting robots, aerial stunts and large-scale special effects.

The attraction is the first to be developed by DMG Live, the new live entertainment arm of DMG Entertainment, which is headed by entrepreneur Dan Mintz. It follows a deal between DMG and Hasbro for the rights and with Michael Cohl’s S2BN Entertainment to develop the attraction.

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