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Archive for the ‘entertainment’ category: Page 112

Feb 1, 2016

You can now run Windows 95 in your web browser

Posted by in categories: computing, entertainment

Windows 95 just won’t die. The older it gets, the more versatile it becomes. We’ve seen it running on smartwatches, tablets, and handheld consoles — and now you can run it right inside your web browser in an instant.

Andrea Faulds, a 19-year-old developer from Scotland, has been able to get Windows 95 running in almost any web browser using emscripten, an emulator that converts C++ code to JavaScript in real-time. It requires no downloads, plugins, or any special software.

The emulator takes a minute to load up, but once you’re inside it, it’s surprisingly snappy. It provides you with a full Windows 95 operating system and everything you’d expect to get with it — including classic games like Solitaire and Minesweeper — and it runs incredibly well.

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Jan 30, 2016

How AlphaGo Mastered the Game of Go with Deep Neural Networks

Posted by in categories: computing, entertainment, information science, policy, robotics/AI, space

The game of Go has long been viewed as the most challenging of classic games for artificial intelligence due to its enormous search space and the difficulty of evaluating board positions and moves.

Google DeepMind introduced a new approach to computer Go with their program, AlphaGo, that uses value networks to evaluate board positions and policy networks to select moves. These deep neural networks are trained by a novel combination of supervised learning from human expert games, and reinforcement learning from games of self-play. Without any lookahead search, the neural networks play Go at the level of state-of-the-art Monte-Carlo tree search programs that simulate thousands of random games of self-play. DeepMind also introduce a new search algorithm that combines Monte-Carlo simulation with value and policy networks. Using this search algorithm, our program AlphaGo achieved a 99.8% winning rate against other Go programs, and defeated the European Go champion by 5 games to 0. This is the first time that a computer program has defeated a human professional player in the full-sized game of Go, a feat previously thought to be at least a decade away.

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Jan 30, 2016

Preview: Fractured Space

Posted by in categories: entertainment, space

Fractured space is the title of this article which highlights the drastic changes occurring in space. However, it does raise a question around “what could be the broader impacts resulting from future space colonization and mining operations on asteroids and planets/ moons?”


Pretty much the only time I compete online is in the world of MOBAs. Fractured Space has been going through a huge amount of changes, tweaks and updates but is heading firmly towards the ultimate goal of a final build. It’s a good start setting off in a sci-fi universe as pretty much every single MOBA worth playing is set in a fantasy world. There’s nothing wrong with orks and elves gameplay but giant capital ships blasting away at each other in deep space holds a greater appeal to me. First though, Fractured Space has a lovely new video to take a look at so sit back enjoy.

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Jan 28, 2016

Oculus’ New Tool Lets You Animate Films Inside of VR

Posted by in categories: entertainment, virtual reality

The company’s new program, called Quill, allows an illustrator to create work directly in VR—and then turns the drawings into animations.

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Jan 28, 2016

Exclusive: Inside Lucasfilm’s “Star Wars” VR Project

Posted by in categories: entertainment, virtual reality

We’re going to see many more of these types of announcements coming — Inside Lucasfilm’s “Star Wars” VR Project.


The ILMxLab expects to make many more VR experiences for “Star Wars” and other films, and for every VR platform.

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Jan 27, 2016

A Google DeepMind Algorithm Uses Deep Learning and More to Master the Game of Go

Posted by in categories: computing, entertainment, information science, robotics/AI

Google has achieved one of the long-standing “grand challenges” of AI, building a computer capable of beating expert players of the board game Go.

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Jan 27, 2016

Google DeepMind

Posted by in categories: entertainment, robotics/AI

The list of uniquely human achievements has just become shorter: Google’s AI has defeated the reigning 3-time European Go champion.


DeepMind’s program AlphaGo, masters the ancient game of Go. First ever program to defeat a human professional player!

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Jan 27, 2016

Google DeepMind: Ground-breaking AlphaGo masters the game of Go

Posted by in categories: business, computing, entertainment, information science, robotics/AI

In a paper published in Nature on 28th January 2016, we describe a new approach to computer Go. This is the first time ever that a computer program “AlphaGo” has defeated a human professional player.

The game of Go is widely viewed as an unsolved “grand challenge” for artificial intelligence. Games are a great testing ground for inventing smarter, more flexible algorithms that have the ability to tackle problems in ways similar to humans. The first classic game mastered by a computer was noughts and crosses (also known as tic-tac-toe) in 1952. But until now, one game has thwarted A.I. researchers: the ancient game of Go.

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Jan 27, 2016

In Major AI Breakthrough, Google System Secretly Beats Top Player at the Ancient Game of Go

Posted by in categories: entertainment, robotics/AI

As recently as this month, top AI experts outside Google questioned whether such a victory could be achieved anytime soon.

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Jan 27, 2016

There will be even more ‘Star Wars’ movies after ‘Episode IX’

Posted by in category: entertainment

Disney and Lucasfilm have more films beyond the next five in the works.

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