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Archive for the ‘entertainment’ category: Page 109

Mar 12, 2016

Evolution of Video Game Graphics 1952 — 2015

Posted by in categories: computing, entertainment, military, robotics/AI, space

This is all the best games from every year 1952–2015.
Here is the list:

1952: Nimrod Computer Game
1958: Tennis For Two
1971: Computer Space
1972: Pong
1973: Space Race
1974: Clean Sweep
1975: Anti-Ai
1976: Blockade
1977: Indy 500
1978: Sea Wolf 2
1979: Crash
1980: Pac-Man
1981: Ms. Pacman
1982: Paratrooper
1983: Super Gridder
1983: Hunchback
1984: Sokoban
1985: Super Mario Bros
1986: Outrun
1987: Leisure Suit Larry in the Land of the Lounge Lizards.
1988: Super Mario Bros 3
1989: Xenon 2
1990: Prince Of Persia
1991: Prehistorik
1992: Wolfenstein 3D
1993: Day of the Tentacle
1994: The Lion King
1995: Command & Conquer
1996: Tomb Raider
1997: Gta
1998: Half Life
1999: Quake 3
2000: Max Payne
2001: Gta 3
2002: Serious Sam: The First Encounter
2003: Medal Of Honor Allied Assault
2004: Half Life 2
2005: World Of Warcraft
2006: Need For Speed Most Wanted
2007: Crysis
2008: Assassin’s Creed
2009: Call Of Duty Modern Warfare 2
2010: Red Dead Redemption
2011: World Of Tanks
2012: Battlefield 3
2013: Gta 5
2014: Wolfenstein The New Order
2015: Tom Clancy’s The Division

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Mar 10, 2016

Puzzle game launched to help program quantum computers

Posted by in categories: computing, entertainment, quantum physics

Researchers developing large-scale quantum computers hope that playing a video game will provide the solutions they need to program their advanced machines.

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Mar 9, 2016

Google’s DeepMind defeats legendary Go player Lee Se-dol

Posted by in categories: computing, entertainment, robotics/AI

A huge milestone has just been reached in the field of artificial intelligence: AlphaGo, a program developed by Google’s DeepMind unit, has defeated legendary Go player Lee Se-dol in the first of five historic matches being held in Seoul, South Korea. Lee resigned after about three and a half hours, with 28 minutes and 28 seconds remaining on his clock. The series is the first time a professional 9-dan Go player has taken on a computer, and Lee is competing for a $1 million prize.

“I was very surprised,” said Lee after the match. “I didn’t expect to lose. [But] I didn’t think AlphaGo would play the game in such a perfect manner.” DeepMind founder Demis Hassabis expressed “huge respect for Lee Se-dol and his amazing skills,” calling the game “hugely exciting” and “very tense.” Team lead David Silver said it was an “amazing game of Go that really pushed AlphaGo to its limits.”

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Mar 8, 2016

Ford hopes you’ll watch movies in self-driving cars

Posted by in categories: entertainment, mobile phones, robotics/AI, transportation

If and when self-driving cars become a practical reality, you’ll probably want something to do during your journeys besides chatting with passengers or checking your phone. Thankfully, Ford might have an answer. It recently obtained a patent for an “autonomous vehicle entertainment system” that would let you watch videos when you’re hands-free. Kick your vehicle into self-driving mode and a projector system could swing into action, complete with its own screen — yes, you could watch a movie while you’re on the way to visit family. Think of it as in-flight entertainment, just grounded.

As with most patents, there’s no certainty that Ford will ever use this. While the car maker is serious about autonomous vehicles, it could just as easily resort to flat-panel displays and other less dramatic hardware. There are some safety concerns, too. Do you really want the driver to be completely oblivious to road hazards? For this to work, driverless car tech will have to advance to the point where it’s truly reliable — where you can watch a 2-hour flick without worrying that your car might plow into a bus.

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Mar 7, 2016

World’s first permanent VR cinema opens in Amsterdam, and it’s very weird

Posted by in categories: entertainment, virtual reality

Amsterdam is now home to the world’s first VR cinema, and it’s just as strange as you expect it to be.

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Mar 7, 2016

Parks Associates Analyst to Discuss Digital Content and Virtual Reality at Cablefax Multiscreen Summit

Posted by in categories: augmented reality, entertainment, virtual reality

Personally, I cannot wait to visit historical sites where they are leveraging AR to bring history to life. Visiting Versailles or the Winter Palace in Russia and seeing historical figures acting out as they did then would be pretty amazing.


DALLAS, TX — (Marketwired) — 03/07/16 — Parks Associates today announced Glenn Hower, Research Analyst, will address the evolving virtual reality market at the Cablefax Multiscreen Summit this week in New York City.

“Virtual reality is still in its earliest days, though there are clear signs that VR is about to move from concept to market reality,” Hower said. “The big change for 2016 is the emergence of multiple players making VR headsets. The Oculus Rift is currently the most recognized brand, but HTC, Samsung, and Sony have all expanded the market with their own models, which could help move this market beyond gaming and into new use cases such as virtual field trips, training, and recreation of historical events.”

Continue reading “Parks Associates Analyst to Discuss Digital Content and Virtual Reality at Cablefax Multiscreen Summit” »

Mar 7, 2016

Six Flags Entertainment : and Samsung Partner to Launch First Virtual Reality Roller Coasters in North America

Posted by in categories: entertainment, virtual reality

Wow; Six Flags new VR Roller coaster. My nephews are going to be excited.


Samsung is “Official Technology Partner” at Six Flags Theme Parks Nationwide.

Six Flags Entertainment Corporation (NYSE: SIX), and Samsung Electronics America, Inc., today announced a broad marketing partnership which appoints Samsung as the “Official Technology Partner” of the world’s largest regional theme park company. The partnership includes the debut of ground-breaking experiences coming to nine Six Flags parks — North America’s first Virtual Reality (VR) Roller Coasters, using Samsung Gear VR powered by Oculus.

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Mar 3, 2016

No Man’s Sky

Posted by in category: entertainment

This new video game would take over 5 BILLION years to fully explore!

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Feb 25, 2016

Beam Me Up, Scotty? Turns Out Your Brain Is Ready for Teleportation

Posted by in categories: entertainment, neuroscience

People who play video games are geared (at least their brain is) for teleporting.


UC Davis researchers found that when people experienced virtual teleportation, their brains still managed to keep them on course.

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Feb 25, 2016

The Video Game that Made Elon Musk Question Whether Our Reality is a Simulation

Posted by in categories: Elon Musk, entertainment, physics, robotics/AI, space

In June, a team of programmers will release a ground-breaking new video game called No Man’s Sky, which uses artificial intelligence and procedural generation to self-create an entire cosmos full of planets. Running off 600,000 lines of code, the game creates an artificial galaxy populated by 18,446,744,073,709,551,616 unique planets that you can travel to and explore.

Though this artificial universe is realistic down to the dimensions of a blade of grass, faster than light-speed travel is available in order for players to bridge the unfathomable distances between stars.

Chief architect Sean Murray says No Man’s Sky is different than most games because the landscapes and distances aren’t faked. While most space-based games utilize a skybox that simply rotates between different modalities, No Man’s Sky is virtually limitless and employs real physics.

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