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Archive for the ‘augmented reality’ category: Page 62

Oct 17, 2015

Humans will be able to use augmented intelligence to compete with robots

Posted by in categories: augmented reality, robotics/AI, virtual reality

In January this year Microsoft announced the HoloLens, a technology based on virtual and augmented reality (AR).

HoloLens supplements what you see with overlaid 3D images. It also uses artificial intelligence (AI) to generate relevant information depending on the situation the wearer is in. The information is then augmented to your normal vision using virtual reality (VR).

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Oct 9, 2015

A Whole New World: Disney App Renders Coloring Book Pages as 3D Images — By Lulu Chang | Digital Trends

Posted by in categories: augmented reality, media & arts

“Who said coloring was just for kids?”

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Oct 6, 2015

Project X Lets You Fight HoloLens Aliens In Your Living Room, And It’s Freaking Unreal

Posted by in categories: augmented reality, entertainment, robotics/AI

https://www.youtube.com/watch?v=29xnzxgCx6I/PLx1XbvvfIlc529HjUBHFmOAowGqoWnrdh

Well, this is it. The day all my dreams came true. I started out playing 2D side-scrollers in mall arcades in the 1980s, but I’ll soon be able to fight holographic robots bursting through my living room walls using my handheld blaster that’s a wearable hologram. WTF.

Today at Microsoft’s October 2015 event in New York, the team kicked off their new products announcement with a live HoloLens demonstration that pitted one headset-wearing Microsoft employee against arachnid alien bots crawling through a living room situation in what the company is calling “mixed reality gaming.” The demoed gameplay, codenamed Project X, allows you to defend any room in your home (or any other building) against encroaching alien invasion.

Continue reading “Project X Lets You Fight HoloLens Aliens In Your Living Room, And It’s Freaking Unreal” »

Oct 6, 2015

HoloLens ‘Project XRay’ lets you blast robot armies with a ray gun fist

Posted by in categories: augmented reality, entertainment, robotics/AI

Microsoft took time during today’s Windows 10 Devices event to give the audience a more in-depth look at what its new HoloLens AR system is capable of. Minds were blown, jaws were dropped and more than a few digital robots were blown to smithereens during the 8-minute demo.

The game is called Project X-Ray. Microsoft developed it in-house as an experiment in “mixed-reality entertainment” and involves using the HoloLens controller as a ray gun to blast digital enemies which emerge from the room’s walls. Running around your living room while wearing a $3,000 headset (what Microsoft is reportedly planning to charge developers) probably isn’t the safest of indoor activities, but dang this game looks insanely fun regardless.

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Sep 22, 2015

Minority Report, Limitless TV shows launch Monday, Tuesday

Posted by in categories: augmented reality, biotech/medical, computing, neuroscience, virtual reality

A sequel to Steven Spielberg’s epic movie, MINORITY REPORT is set in Washington, D.C., 10 years after the demise of Precrime, a law enforcement agency tasked with identifying and eliminating criminals … before their crimes were committed. Now, in 2065, crime-solving is different, and justice leans more on sophisticated and trusted technology than on the instincts of the precogs. Sept. 21 series premiere Mondays 9/8:00c

LIMITLESS, based on the feature film, is a fast-paced drama about Brian Finch, who discovers the brain-boosting power of the mysterious drug NZT and is coerced by the FBI into using his extraordinary cognitive abilities to solve complex cases for them. Sept. 22 series premiere Tuesdays 10/9c

Topics: Cognitive Science/Neuroscience | Entertainment/New Media | Human Enhancement | VR/Augmented Reality/Computer Graphics.

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Sep 18, 2015

Satya Nadella: Once you use HoloLens, there’s no going back

Posted by in categories: augmented reality, computing

Speaking at Salesforce’s Dreamforce 2015 conference, Microsoft CEO Satya Nadella shared updates on the company’s HoloLens holographic headset-based computing technology.

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Sep 15, 2015

Augmented reality expert explains how AR will help humanity

Posted by in categories: augmented reality, futurism, virtual reality

We’ve been hearing and seeing plenty about augmented reality these days — from Microsoft’s HoloLens to the mysterious Google-backed startup Magic Leap — but aside from the gee-whiz factor, its benefits can sometimes feel almost as illusory as virtual images. Gaia Dempsey, managing director of DAQRI, which makes an AR-enabled smart hard hat, offers up a strong case for why augmented reality is more than just hype. In a new video for the upcoming Future of Storytelling Summit (which also produced the stunning video of animation legend Glen Keane drawing in VR), Dempsey explains how AR could fundamentally change the way we learn and experience the world. For example, it’s one thing to be told how the mechanics of a clock works in text or video, it’s an entirely different experience to be able to manipulate a moving set of clock gears in three dimensions.

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Aug 20, 2015

Tech’s Biggest Ideas and How They Take Hold — With Marc Andreessen and Dan Siroker | Andreessen Horowitz

Posted by in categories: augmented reality, biotech/medical, cryptocurrencies, encryption, internet, mobile phones, polls, robotics/AI, transparency, virtual reality

Jul 20, 2015

Toss your manual overboard—augmented reality aims at big industry — Lee Hutchinson | Ars Technica

Posted by in category: augmented reality

“Nunes demonstrated this with a tablet in the augmented reality lab and a small 3D-printed duplicate of a piece of well hardware. The maintenance manual app used the tablet’s camera to figure out what kind of hardware it was looking at, and then was able to track the component as the tablet moved around it. The operator could look up installation procedures and see steps demonstrated in 3D on the parts each step involves, rather than having to refer to static printed diagrams.” Read more

Jul 4, 2015

The Real-Life Dangers of Augmented Reality — Eric E. Sabelman & Roger Lam | IEEE Spectrum

Posted by in category: augmented reality

http://memeburn.com/wp-content/uploads/2013/03/Tony-Stark.jpg

“To understand how AR wearables affect the way a typical person perceives the world, we considered various natural impairments to vision.…A poorly designed AR interface could interfere with vision to the same degree as these diseases.” Read more

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