When gaming and AI wholly collide… it’ll hopefully look this good but sound much better.
At Computex 2023 in Taipei, Nvidia CEO Jensen Huang just gave the world a glimpse of what it might be like when gaming and AI collide — with a graphically breathtaking rendering of a cyberpunk ramen shop where you can actually talk to the proprietor.
Seriously, instead of clicking on dialogue options, it imagines you could hold down a button, just say something with your own voice, and get an answer from a video game character. Nvidia’s calling it a “peek at the future of games.”
Generative AI technologies are revolutionizing how games are conceived, produced, and played. Game developers are exploring how these technologies impact 2D and 3D content-creation pipelines during production. Part of the excitement comes from the ability to create gaming experiences at runtime that would have been impossible using earlier solutions.
The creation of non-playable characters (NPCs) has evolved as games have become more sophisticated. The number of pre-recorded lines has grown, the number of options a player has to interact with NPCs has increased, and facial animations have become more realistic.
Yet player interactions with NPCs still tend to be transactional, scripted, and short-lived, as dialogue options exhaust quickly, serving only to push the story forward. Now, generative AI can make NPCs more intelligent by improving their conversational skills, creating persistent personalities that evolve over time, and enabling dynamic responses that are unique to the player.
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