Summary: Computer-generated, or virtual humans, prove to be just as good as humans in helping people practice leadership skills.
Source: Frontiers.
A virtual human can be as good as a flesh-and-blood one when it comes to helping people practice new leadership skills. That’s the conclusion from new research published in the journal Frontiers in Virtual Reality that evaluated the effectiveness of computer-generated characters in a training scenario compared to real human role-players in a conventional setting.
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