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Archive for the ‘information science’ category: Page 183

Apr 9, 2021

TAE reaches ‘hot enough’ plasma milestone

Posted by in categories: information science, nuclear energy, robotics/AI

TAE Technologies, the California, USA-based fusion energy technology company, has announced that its proprietary beam-driven field-reversed configuration (FRC) plasma generator has produced stable plasma at over 50 million degrees Celsius. The milestone has helped the company raise USD280 million in additional funding.

Norman — TAE’s USD150 million National Laboratory-scale device named after company founder, the late Norman Rostoker — was unveiled in May 2017 and reached first plasma in June of that year. The device achieved the latest milestone as part of a “well-choreographed sequence of campaigns” consisting of over 25000 fully-integrated fusion reactor core experiments. These experiments were optimised with the most advanced computing processes available, including machine learning from an ongoing collaboration with Google (which produced the Optometrist Algorithm) and processing power from the US Department of Energy’s INCITE programme that leverages exascale-level computing.

Plasma must be hot enough to enable sufficiently forceful collisions to cause fusion and sustain itself long enough to harness the power at will. These are known as the ‘hot enough’ and ‘long enough’ milestone. TAE said it had proved the ‘long enough’ component in 2015, after more than 100000 experiments. A year later, the company began building Norman, its fifth-generation device, to further test plasma temperature increases in pursuit of ‘hot enough’.

Apr 8, 2021

CPU algorithm trains deep neural nets up to 15 times faster than top GPU trainers

Posted by in categories: information science, robotics/AI, transportation

Rice University computer scientists have demonstrated artificial intelligence (AI) software that runs on commodity processors and trains deep neural networks 15 times faster than platforms based on graphics processors.

“The cost of training is the actual bottleneck in AI,” said Anshumali Shrivastava, an assistant professor of computer science at Rice’s Brown School of Engineering. “Companies are spending millions of dollars a week just to train and fine-tune their AI workloads.”

Shrivastava and collaborators from Rice and Intel will present research that addresses that bottleneck April 8 at the machine learning systems conference MLSys.

Apr 6, 2021

Companies are racing to bring A.I. to the masses with no code software

Posted by in categories: ethics, information science, robotics/AI

But will the effort undermine A.I. ethics?


Primer, the San Francisco A.I. company, is the latest to launch a no-code software system that lets non-experts create and train A.I. algorithms.

Apr 3, 2021

String theorist Michio Kaku: ‘Reaching out to aliens is a terrible idea’

Posted by in categories: cosmology, information science, quantum physics

Michio Kaku is a professor of theoretical physics at City College, New York, a proponent of string theory but also a well-known populariser of science, with multiple TV appearances and several bestselling books behind him. His latest book, The God Equation, is a clear and accessible examination of the quest to combine Einstein’s general relativity with quantum theory to create an all-encompassing “theory of everything” about the nature of the universe.


The physicist on Newton finding inspiration amid the great plague, how the multiverse can unite religions, and why a ‘theory of everything’ is within our grasp.

Apr 2, 2021

Cells Form Into ‘Xenobots’ nn Their Own

Posted by in categories: information science, robotics/AI

The researchers let the cell clusters assemble in the right proportions and then used micro-manipulation tools to move or eliminate cells — essentially poking and carving them into shapes like those recommended by the algorithm. The resulting cell clusters showed the predicted ability to move over a surface in a nonrandom way.

The team dubbed these structures xenobots. While the prefix was derived from the Latin name of the African clawed frogs (Xenopus laevis) that supplied the cells, it also seemed fitting because of its relation to xenos, the ancient Greek for “strange.” These were indeed strange living robots: tiny masterpieces of cell craft fashioned by human design. And they hinted at how cells might be persuaded to develop new collective goals and assume shapes totally unlike those that normally develop from an embryo.

But that only scratched the surface of the problem for Levin, who wanted to know what might happen if embryonic frog cells were “liberated” from the constraints of both an embryonic body and researchers’ manipulations. “If we give them the opportunity to re-envision multicellularity,” Levin said, then his question was, “What is it that they will build?”

Apr 1, 2021

ReRAM Machine Learning Embraces Variability

Posted by in categories: information science, robotics/AI

Algorithms may be key to effectively using ReRAM devices in edge-learning systems, turning a ReRAM disadvantage to good use.

Apr 1, 2021

Selective time-dependent changes in activity and cell-specific gene expression in human postmortem brain

Posted by in categories: biotech/medical, information science, neuroscience

As brain activity-dependent human genes are of great importance in human neuropsychiatric disorders we also examined the expression of these genes to postmortem RNAseq databases from patients suffering from various neurological and psychiatric disorders (Table 1). Datasets were chosen based on similarities in tissue processing and RNAseq methodology to our own protocol. We performed a PCA (Principal Component Analysis) of our fresh brain compared to postmortem brain from healthy, Parkinson’s, Schizophrenia, Huntington’s, and Autism brains for the top 500 brain activity-dependent genes that showed the greatest reduction in the healthy postmortem samples. The PCA revealed a significant separation between the 4 fresh samples and the postmortem samples, independent of whether or not the fresh tissue was from epileptic (high activity, H) or non-epileptic (low activity, L) brain regions (Fig. 2 J). This further demonstrates a selective reduction of activity-dependent genes in postmortem brain independent of whether the underlying tissue is electrically active or not.

The sudden removal of brain tissue from a living person in many ways mimics a catastrophic event that occurs with a hypoxic brain injury or a traumatic death with exsanguination. The human brain has high energy needs, estimated to be 10 times that of other tissues21. As a means to understand how the postmortem interval selectively affects some genes and not others in human neocortex, we performed RNAseq and histological analyses in cortical brain tissue as a function of time from 0–24 h at 24 °C in order to simulate a postmortem interval. Neuropathological examination of the tissue used for this study showed a normal-appearing cortical pattern with no histopathologic abnormalities. RNAseq analysis showed a loss of brain activity-dependent genes that were 3-times more prone to be degraded than expected by chance compared to more stable housekeeping genes (Table 2). The threshold to detect activity-dependent genes was related to the probability of being affected by the PMI. The higher the relative expression of the brain activity gene, the more it was enriched in the population of genes affected by the PMI. These findings confirm that genes involved in brain activity are more prone to degradation during the PMI.

One possible explanation for the selective loss of activity-dependent genes could relate to the stability of various cell populations during the simulated PMI. As a means to implicate specific cell populations that could be responsible for the reduction of genes during the simulated PMI we used a clustering algorithm as we have previously described9. We found that 1427 genes (71% known brain activity-dependent genes) could be clustered across the seven time points of the simulated PMI. For these clusters, we used AllegroMcode to identify two main clusters. One cluster of 317 rapidly declining genes was predicted to be neuronal and strongly overlapped with the activity-dependent genes. A second cluster of 474 genes was predicted to be glial, including astrocytes and microglia (Fig. 3A). Remarkably, as the neuronal cell cluster rapidly fell, there was a reciprocal and dramatic increase in the expression of the glial cell cluster (Fig. 3B).

Mar 27, 2021

DARPA Hopes to Improve Computer Vision in ‘Third Wave’ of AI Research

Posted by in categories: information science, military, robotics/AI

The military’s primary advanced research shop wants to be a leader in the “third wave” of artificial intelligence and is looking at new methods of visually tracking objects using significantly less power while producing results that are 10-times more accurate.

The Defense Advanced Research Projects Agency, or DARPA, has been instrumental in many of the most important breakthroughs in modern technology—from the first computer networks to early AI research.

“DARPA-funded R&D enabled some of the first successes in AI, such as expert systems and search, and more recently has advanced machine learning algorithms and hardware,” according to a notice for an upcoming opportunity.

Mar 26, 2021

Reinforcement learning with artificial microswimmers

Posted by in categories: biological, chemistry, information science, mathematics, particle physics, policy, robotics/AI

Artificial microswimmers that can replicate the complex behavior of active matter are often designed to mimic the self-propulsion of microscopic living organisms. However, compared with their living counterparts, artificial microswimmers have a limited ability to adapt to environmental signals or to retain a physical memory to yield optimized emergent behavior. Different from macroscopic living systems and robots, both microscopic living organisms and artificial microswimmers are subject to Brownian motion, which randomizes their position and propulsion direction. Here, we combine real-world artificial active particles with machine learning algorithms to explore their adaptive behavior in a noisy environment with reinforcement learning. We use a real-time control of self-thermophoretic active particles to demonstrate the solution of a simple standard navigation problem under the inevitable influence of Brownian motion at these length scales. We show that, with external control, collective learning is possible. Concerning the learning under noise, we find that noise decreases the learning speed, modifies the optimal behavior, and also increases the strength of the decisions made. As a consequence of time delay in the feedback loop controlling the particles, an optimum velocity, reminiscent of optimal run-and-tumble times of bacteria, is found for the system, which is conjectured to be a universal property of systems exhibiting delayed response in a noisy environment.

Living organisms adapt their behavior according to their environment to achieve a particular goal. Information about the state of the environment is sensed, processed, and encoded in biochemical processes in the organism to provide appropriate actions or properties. These learning or adaptive processes occur within the lifetime of a generation, over multiple generations, or over evolutionarily relevant time scales. They lead to specific behaviors of individuals and collectives. Swarms of fish or flocks of birds have developed collective strategies adapted to the existence of predators (1), and collective hunting may represent a more efficient foraging tactic (2). Birds learn how to use convective air flows (3). Sperm have evolved complex swimming patterns to explore chemical gradients in chemotaxis (4), and bacteria express specific shapes to follow gravity (5).

Inspired by these optimization processes, learning strategies that reduce the complexity of the physical and chemical processes in living matter to a mathematical procedure have been developed. Many of these learning strategies have been implemented into robotic systems (7–9). One particular framework is reinforcement learning (RL), in which an agent gains experience by interacting with its environment (10). The value of this experience relates to rewards (or penalties) connected to the states that the agent can occupy. The learning process then maximizes the cumulative reward for a chain of actions to obtain the so-called policy. This policy advises the agent which action to take. Recent computational studies, for example, reveal that RL can provide optimal strategies for the navigation of active particles through flows (11–13), the swarming of robots (14–16), the soaring of birds , or the development of collective motion (17).

Mar 26, 2021

New imaging algorithm can spot fast-moving and rotating space junk

Posted by in categories: information science, satellites

Technology could help prevent damage to satellites.